Month: November 2025

Mechatronics, Software Engineering, Woodworking, and "Making" in General

Design System Illustration

Modern Design Systems for React in 2025: A Pragmatic Comparison

Design systems used to be a nice-to-have Figma file and a box of “brand colors.” In 2025, they’re infrastructure. They define how your product feels, how fast you can ship, and how painful cross-team consistency is. If you’re working in React, the menu is crowded: MUI, Ant Design, Chakra, Fluent, Carbon, Base Web, Mantine, Radix,…
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How to Build High-Performance Infinite Scroll Without Losing Your Mind

By David Inwald Infinite scroll is one of those UI patterns that seems deceptively simple. You fetch some data, append it to a list, and boom — you’re TikTok. But any engineer who’s built a real infinite scroll for a production, data-heavy application knows the truth: Infinite scroll is where UI performance, network constraints, state…
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Design Ownership and UX Processes in Engineering-Driven Teams (SDLC without Dedicated UX)

Introduction In the fast-paced world of SaaS startups and small teams, it’s common to have no dedicated UX designers or researchers on staff. Engineering and product teams often shoulder the burden of crafting the user experience, even as good UX is critical for product success. Studies have shown that companies with a strong design culture…
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